Dive into the archives.
- Hugh MacLeod’s List
The list of ‘being more creative, in art, in business, whatever‘ by Hugh MacLeod, author of Ignore Everybody.
1. Ignore everybody.
2. The idea doesn’t have to be big. It just has to be yours.
3. Put the hours in.
4. If your biz plan depends on you suddenly being “discovered” by some big shot, your plan will probably [...]
- The Character of a Designer
Via: weareall.analogue.ca
- Design Changes Everything
Jacek Utko is a Polish newspaper designer whose work has increased circulation up to 100%.
- RiP: A Remixer Manifesto: Part 4
Lawrence Lessig Gives Brett Some Advice
Lessig has been traveling the globe for over a decade trying to convince the world to re-think copyright. We asked him for some legal advice.
- RiP: A Remixer Manifesto: Part 3
Asking Permission
What would happen if Girl Talk asked permission to sample from the people who own the history of music?
- RiP: A Remixer Manifesto: Part 2
Culture Always Builds On The Past
Did Muddy Waters build on the blues? And did Led Zeppelin build on Muddy Waters? Does Girl Talk need permission to build on all of it?
- RiP: A Remixer Manifesto: Part 1
This week will be dedicated to the genius and ambition of Bret Gaylor, filmmaker the founder of OpenCinema.org. For anyone who cultural producer, please take the 4-5 minutes to watch this clip. There will be more to follow throughout the week. The entire collection of shorts can be found at: http://www3.nfb.ca/webextension/rip-a-remix-manifesto
The Past tries to control [...]
- The Four Lessons of Lou Dorfsman
Lou Dorfsman was the creative director of advertising and design at the Columbia Broadcasting System (CBS) from 1946 to 1991. On DesignObserver.com, Michael Bierut has paraphrased four lessons he learned while reading Dorfsman & CBS: A 40-Year Commitment to Excellence in Advertising and Design – really good stuff.
- Design is…
…a mix of craft, art, science, storytelling, propaganda, and philosophy.
Quote from: Erik Adigard, MAD
Wired Magazine Issue 9.01, Jan 2001
- Ridiculous Design Rules
I was at a party last night with some other designer/nerd friends of mine and the topic of conversation turned to design philosophy, approach, etc. In response to that conversation, I thought I would post ridiculousdesignrules.com today – a place to unload your frustration on the so called rules of design. Check out the list [...]
- Creative Process – 4 Pillars
After carrying this around in my wallet for 4 months, I finally scanned it and really gave it a thought. It’s a sketch that one of my Profs, Aaron Taylor gave me as he explained his approach to creating art work – a concept outlined in the book, “The Mirror and The Lamp” by M.H. [...]
- Bits on Creativity (wanted to jot these down somewhere)
It frightens. It deranges. It is subversive. It mistrusts what it sees, what it hears. It dares to doubt. It acts even if it errs. It infiltrates preconceived notions. It rattles established certitudes. It incessantly invents new ways, new vocabularies. It provokes and changes points of view. – Fabrica, 2002
“To be educated is not so [...]

